Why don't you get back into bed. "Reasons to be Cheerful, Part 3" - Ian Dury & the Blockheads

Every derived team statistic. Pick one to see how it splits games and how teams stack up.

Efficiency

Four Factors

Effective Field Goal Percentage Field-goal shooting that credits a 3-pointer as 1.5 made shots. (FGM + 0.5×3PM) ÷ FGA. A made three is worth 1.5 times a made two, so it counts as 1.5 makes; plain FG% undervalues teams that shoot a lot of threes. Higher is better Opponent Effective Field Goal Percentage Opponent eFG%; a defense's shot-quality suppression. (opponent FGM + 0.5×opponent 3PM) ÷ opponent FGA — effective field goal percentage computed on what opponents shot against this team. Lower is better Turnover Rate Share of possessions that end in a turnover. Season turnovers ÷ season possessions. Possessions aren't in the box score, so they're estimated as FGA − OffReb + TO + 0.475×FTA (the standard estimator). Lower is better Opponent Turnover Rate Share of opponent possessions a defense forces into turnovers. Opponents' season turnovers ÷ opponents' season possessions. Possessions aren't in the box score, so they're estimated as FGA − OffReb + TO + 0.475×FTA (the standard estimator). Higher is better Offensive Rebound Percentage Share of available offensive rebounds a team grabs. Own offensive rebounds ÷ (own offensive rebounds + opponents' defensive rebounds). The denominator is every rebound that was available on the team's own missed shots, so the stat isn't inflated just by missing more often. Higher is better Defensive Rebound Percentage Share of available defensive rebounds a team grabs. Own defensive rebounds ÷ (own defensive rebounds + opponents' offensive rebounds) — the share of opponent misses this team ends up securing. Higher is better Free Throw Rate Free throws made per field-goal attempt; how often a team gets to the line. FTM ÷ FGA. Made free throws (not attempts) over field-goal attempts, so it blends getting to the line with converting once there — the Four Factors variant. Higher is better Opponent Free Throw Rate Opponent free throws made per FGA; fouling tendency of a defense. Opponent FTM ÷ opponent FGA — how many free-throw points a defense gives up relative to the shots it forces opponents to take from the field. Lower is better

Shooting

Rebounding

Playmaking

Defense